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From the page: Dungeon Design 101 There s always goodies hidden behind the waterfall. Dungeon Design 102 When you are confronted by two doors the closer one will be locked and its key will be hidden behind the farther-away one. Dungeon Design 103 or Wallpaper Warning Your... more
Reviewed by lafuguzaf Nov 10 2007, 08:20pm ( 184 reviews ) • project-apollo.net
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Rated by Fruckert on Dec 12, 1:18am
Big list of tropes in Video Game RPG's. Also a great list to look at if you like to design/write as a hobby/profession.
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Rated by ElviraMM on Nov 19, 4:48am
From the page: "Sleepyhead Rule The teenaged male lead will begin the first day of the game by oversleeping, being woken up by his mother, and being reminded that he's slept in so late he missed meeting his girlfriend." - How do you know I am the hero? -The hero is always late but he's always in time(c)
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Rated by weresilkier on Oct 25, 11:25pm
Brilliant, I laughed many times
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Rated by TheDaemon210 on Sep 22, 5:48pm
Agreed with the list of cliches often coming from RPG games
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Rated by shazbot316 on Sep 20, 2:50am
A list of cliches that isn't funny. Sounds fun....
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Rated by aspa88 on Sep 19, 12:30pm
I was going to give this a thumbs up, and then I noticed that the list had 192 things on it. 192 cliches? Really?
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Rated by dwaxe on Sep 17, 4:54pm
Absolutely great. Everyone who hasn't read this is missing out.
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Rated by keotis on Sep 16, 5:39pm
This is just the exact description of Tales of Symphonia 1 and 2. Almost everything I see is in at least one of them.