Website review: PC game developer has radical mess...

SeanRyan420 SeanRyan420 discovered this in Video Games 23 reviews since Mar 20, 2008
icon tagsvideo-games arstechnica.com/news.ars/post/20080320-pc-gam...

Thumbs up People who like this website

RichieDagger
Granada Hills
ill-turn-native
Long Beach
jono75
Whittier
Ubercow
Costa Mesa
RastaRoni
Redlands
thenumberx
San Diego
Auzner
California
darxon
San Francisco Bay…
Elvang
Waddell
NinjaMunky725
Surprise

StumbleUpon is the best way to discover great web sites, videos, photos, blogs and more - based on your interests. Everything is submitted and rated by the community. Discover, share and review the best of the web!

Thumbs up Reviews of this website

Zerotrick rated 7 weeks ago
From the page: "Call of Duty 4 online versus the number of copies the game has sold in stores " ... EVER HEARD OF STEAM?
mrmud rated 2 months ago
From the page: "We do it because the people who actually buy games don't like to mess with it. " QFT.
sap-sandwich rated 2 months ago
Don't let people who aren't your audience control the titles you make, and ignore piracy. This is much like Trent Reznor's strategy, although the execution is different. Instead of worrying about pirates, just leave the content out in the open. The market Reznor plays to will still buy the music; he's simply stopped worrying about the pirates. He came to the same conclusion: they weren't customers, they might never be customers, so spending money to try to stop them serves no purpose.
alisdee rated 3 months ago
Because piracy isn't the problem. People marketing crappy games to a tiny section of gamers and then blaming piracy for underwhelming sales is the problem.
rssn rated 3 months ago
I've pirated quite a few game, but every game I liked and ended up playing, I bought. I wouldn't dream of pirating anything from valve for example, because they kick so much ass.
playermatt rated 3 months ago
There's still DRM. You just don't need the CD. no-cd cracks work well to fix that. But, yeah, I guess it's nice that some people are finally relenting on the DRM and key disk strategies. However: fuck the casual gamers.
eskimowarlord rated 3 months ago
From the page: ""The reason why we don't put copy protection on our games isn't because we're nice guys. We do it because the people who actually buy games don't like to mess with it. Our customers make the rules, not the pirates. Pirates don't count," Wardell argues. "When Sins popped up as the #1 best selling game at retail a couple weeks ago, a game that has no copy protect whatsoever, that should tell you that piracy is not the primary issue.""
claytr0n rated 3 months ago
couldn't agree more. If only the recording industry would realize this...
Zulgaines rated 3 months ago
I like Stardock, when I found out I didn't need to keep my CD in the drive to play GC2 I did a little salute.
This page is not affiliated with arstechnica.com.