Magic teaches us about human cognition -- UPDATED - Boing...
Rated • 0 reviews • research • boingboing.net
Rated • 0 reviews • research • boingboing.net
Rated • 0 reviews • graphic design • wordpress.com
Rated • 1 review • video games, ibm • dancinginkproductions.com
Good insights into the world IBM is trying to shape
Rated • 3 reviews • humor, technology, videos, vidio blog • 1938media.com
Hilarious
Rated • 1 review • marketing, mercedes, video games, second life, virtual world • digado.nl
From the page: "Mercedes leaves Second Life, but on a positive note, at least according to their latest (and presumably last) blogpost. I myself canâ€t help but think Mercedes just threw a lot of money at riding the â€Second Life hype wave†- pick up some blog attention and show a little innovation (many car brands did follow), but eventually found the attention depleted, and could not muster the creativity to actually be remarkable themselves:"
Rated • 1 review • virtual reality, metaverse, second life, virtual worlds, presentations, location • planetmeta.com
From the page: "Planetmeta.com is a new service to create rich invitations to events in the Virtual World of Second Life. Trough seamless integration of the 2d web and 3d web we help new and existing users navigate trough the metaverse! We plan to support new users, visitors or permanent residents of the virtual worlds, eventually even extending our program beyond the borders of just Second Life."
Rated • 1 review • psychology, virtual reality, immersion, augmentation, secodn life • digado.nl
A great debate between Augmentationists and Immersionists
Rated • 1 review • open source • massively.com
From the page: "Barely a fortnight after their initial version 0.1 software, Finnish developer RealXtend (in conjunction with OpenSim, Admino Technologies and LudoCraft - I think we might have to just start calling it the 'RealXtend Project' in future to save on typing) has released the next version of their software. An avatar portability system that allows your avatar to be transferred to any compatible world where you have an account is definitely a handy feature now that additional Second Life style grids are starting to spring up all over."
Rated • 1 review • virtual reality, games, future, ray kurzweil, nano technology • digado.nl
From the page: "Ray Kurzweil at the Game Developers Conference. He tells us (as Iâ€ve said before in 2 earlier postings how games show Virtual Worlds the way): â€oeThe games industry fits in well with the acceleration of progress; in no other industry do you feel that more than games”. By the year 2033 â€oeblood cell-size devices […] can go inside our bodies and keep us healthy and inside our brain and expand our intelligence […and…] produce full immersion virtual reality from inside the nervous system”."
Rated • 1 review • internet, symposium, elearning, second life, virtual world • digado.nl
From the page: "The Virtual Web symposium started with an introduction of Johan Vermij, who did a good job at outlining the problems the educational system faces now, and will increase in the very near future. "