Terragen render by inkydigit
Terragen render by inkydigit
the web page of the legend that is dandelO
From the page: "My name is Cornelius Dämmrich, I was born in 1989 behind the Berlin Wall, what makes me kind of a real-life wildling. Years after the fall of the sovjet union my mother and I moved to west germany, where I grew up and went to school. Today I live in Cologne and work as a Freelance 3D Artist. "
From the page: "CROSSROAD OF REALITIES
a photographic performance in Real/Virtual World
Grand Theft Auto V"
a great project by Benoit Paille!
pen and pencil drawings by Rafael Araujo
From the page: "CGSociety talks to three artists who have a different take on modelling creatures. Working for the Idaho Virtualisation Lab they scan and model the most ancient of creatures and reproduce them physically and digitally to share knowledge and aid research about our distant past.
What is the The Idaho Virtualization Laboratory and what do you guys actually do?
Robert, Nick, and Jesse: The Idaho Virtualization Laboratory (IVL) is an integrative, multidisciplinary research laboratory at Idaho State University (ISU) and is a research unit of the Idaho Museum of Natural History. The laboratory houses technology for the digitization of museum and research specimens using surface scanners and virtualization software."
The Belfast Sound Map is an open resource that aims at engaging local communities in capturing everyday sound and hence characterise the soundscape of the city. We encourage not only the submission of sound recordings, but also other forms of experiencing and registering sound, such as text or image. The overall design of this platform facilitates this multiplicity of approaches, while also allowing participants to create their own projects. These are presented as separate, individual layers of recordings within the map.
The user/listener is also invited to explore the map in various ways, including an autoplay mode which creates a sequence composed of different recordings.
The map serves as a platform for a series of local workshops, in which we will share with the participants the concepts behind this work, exploring the rich relationship between sound, place and everyday life.
The Belfast Sound Map was designed by Pedro Rebelo, Rui Chaves, Matilde Meireles and Aoghus McEvoy in collaboration with Max Stein and is maintained by the Sonic Arts Research Centre, Queen's University Belfast. The Belfast Sound Map was first exhibited at the Metropolitan Art Centre (MAC) in 2012 in the context of the Sounds of the City project.
the slow watch!
a compilation of some of my old vinyl singles
anthropomorphics by Liu Xue
paranormal diary 2013
From the page: "Tunefish is a very tiny virtual analog synthesizer. It is developed to fit into about 10kb of compressed machine code while still producing an audio quality that can compete with commercial synthesizers. This site was created to make the VST/AU version of it available to the public. This plugin, unlike the version of TF which is used in 64k intros of our group Brain Control is of course larger, mainly because it has a UI and uses the excellent Juce framework for C++. (This is true for v4. v3 uses Qt and v2 uses the VSTGUI library.)
The synth is free but comes without any warranties. It is tested on Renoise but if you want to use it with different DAWs, please do so and let us know about your experience. Tunefish is an ongoing project under active development so if you have any comments or wishes, please let us know. Also, if you make some music with it or create soundbanks you're more than welcome to share them with us or on the Tunefish page at KVR Audio. "
From the page: "Tube Tone
A tone generator like this is primary thought to be a laboratory tool, for example service and calibration of audio equipment etc. However, since it generates pure continous tones in the audible spectrum, and is easily controlled by hand, it is also usable as a monophonic music instrument. The frequency knob/scale has an exponential frequency/position relationship, thus giving equally spaced octaves when turning the scale. The generator output a pure sinusoidal waveform as well as pulsewave with variable width. By manipulating the pulsewidth while playing, a very living and animated sound is achieved. I use to connect my generator through a foot volume pedal, giving me the ability to control the volume dynamics. Playing the generator is almost like playing a theremin; a continous glissando, but the control scale is a little more easily controlled than waving hands around the theremins antennas. I have made little marks on my frequency scale to find the notes more easily.
From the page: " Filipino artist who loves to draw, draw, and draw. In love with colored pencils and Uni black pens. Uses his spare time in filling up his sketchbooks with random doodles and sketches of anything that inspires him to draw.
Check out his illustration blog for more info: http://kerbyrosanes.com/ "
Ravey Davey Gravey from Viz!
From the page: "Daryl Campbell's Portfolio..."
some wicked sketchbook work by Daryl Campbell
beautiful objects by Michael Moran