Rated
Jan 25 2006
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2 reviews
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video games
• cabel.name
"Brain Training is, basically, an application -- one you just happen to play on a handheld videogame system. In this case, the system is Nintendo's DS -- a quirky, two-screen-with-touchscreen handheld system that's technically creakier than Sony's PSP, but which has lived up to its intended purpose of generating innovative new styles of games for a new generation of gamers.
And what does Brain Training do? Well, you hold your Nintendo DS like a book (with left and right screens), and you basically use the touchscreen to undergo a wide variety of simple, cleanly-designed, interesting exercises intended to make you smarter. Or, at least, keep your brain sharp and fresh and delicious. At the end of your "fun", the game eventually calculates and reports your "mental age" -- often with painful/comedic effect -- and tracks your progress over the weeks and months of self-education. And that's about it.
It may sound painfully simple, but it's been unstoppable. From Dec 26th to January 1st, Brain Training 2 sold 414,556 copies. In one week. It has consistently been the number one videogame since its release, and -- this is important to remember -- it's not even a videogame.
Most importantly, though, Brain Training is doing what Nintendo said they would do but nobody really believed them on: opened gaming up to a whole new generation of players. Seeing grandmothers on the train holding their Nintendo DS like a book sends an instant signal -- "brain training in progress"."