Blender Physics Simulations and More
Blender 3D + many hours = ?! For more details turn on closed captioning for a commentary. The terms used in the commentary are specifically designed to yield...
Paul Debevec animates a photo-real digital face
TED Talks Computer graphics trailblazer Paul Debevec explains the scene-stealing technology behind Digital Emily, a digitally constructed human face so realistic it stands up to multiple takes. (Filmed at TEDxUSC.)
ICT Graphics Lab
The document has moved .
Computer graphics researchers crack realistic fabric
40 most incredible CG artworks of monstrous creatures
In this article I have showcased some of the strangest, deadliest and most horrific CG characters of all time.